📸 A termék oldalán található képek némely esetben illusztrációk, ezek a valóságban eltérhetnek.
Field of Glory II: Storm of Arrows is a turn-based tactical game set in the High Middle Ages and it's the third DLC for Field of Glory II: Medieval. Developed by the legendary Richard Bodley Scott it brings the best from the tabletop world into the best digital framework.
Features Coverage for the following nations and factions from 1270 AD until just prior to the introduction of Swiss-style pike tactics and Hussite war wagons: Anglo-Irish, Aragonese, Austrian, Berber (Hafsid), Berber (Marinid), Bohemian, Breton, Burgundian, Castilian, Danish, English, Florentine, Free Canton, Free Company, French, German (Imperial, Feudal and City armies), Granadine, Hungarian, Irish, Italian (Guelf), Italian (Ghibelline), Lithuanian, Low Countries, Milanese, Navarrese, Neapolitan, Papal, Polish, Portuguese, Rus, Scots, Swedish, Swiss, Tatar, Teutonic Order, Venetian, Welsh. Each of these has their own historically-based banner.
45 new 14th and 15th century units. 96 more army lists allowing historically realistic armies for each of the above factions and their allies at different dates during the period, and bringing the total number of Medieval army lists to 242.
In addition armies can include contingents from historical allies. This gives around three hundred thousand permutations.
You will never run out of new matchups to try. 8 more historical scenarios covering key engagements of the period on an epic scale: Courtrai 1302, Laupen 1339, Crécy 1346, Kulikovo 1380, Aljubarrota 1385, Castagnaro 1387, Grunwald 1410, Agincourt 1415.
48 more historical matchups added to Quick Battle mode, increasing the total to 198, playable from either side. 5 more historically-based campaigns covering major leaders and conflicts of the era: Hundred Years War (English), Hundred Years War (French), Sir John Hawkwood, Henry of Trastámara, Władysław II Jagiełło.
Sandbox campaign expanded to include all the new army lists, allowing you to lead any nation (and their historical allies) against any other nation (and their allies) – giving over eighty thousand permutations. Time Warp modules expanded to include all the new army lists.